tag:blogger.com,1999:blog-3249541406364691686.post5964921689384083599..comments2023-09-15T05:54:48.691-07:00Comments on SERIAL GANKER: The profitability of DRMsid67http://www.blogger.com/profile/16656756657483499337noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3249541406364691686.post-86821139041219139012008-05-24T12:02:00.000-07:002008-05-24T12:02:00.000-07:00ditto with the post above. It's a perception vs r...ditto with the post above. <BR/><BR/>It's a perception vs reality thing with most of the litmus test based on 'how' inconvenient it is to the buyer. Warden is a great example of how most people know little or nothing about it even though it goes above and beyond what many other DRM's do. But..b/c its almost invisible, its not considered inconvenient...thus, worth the price.Terroxianhttps://www.blogger.com/profile/08602369917584187355noreply@blogger.comtag:blogger.com,1999:blog-3249541406364691686.post-5311048242314355862008-05-20T14:59:00.000-07:002008-05-20T14:59:00.000-07:00As implied in the preceding thread, the issue will...As implied in the preceding thread, the issue will be convenience. If the protection is functionally invisible (like Warden), it can be rather extreme. If it's not invisible, it will matter.<BR/><BR/>That visibility will both be in how it inconveniences people (the 'have to pay again because I bought a new machine' thing previously mentioned) AND if/when it surfaces in a privacy suit (such as the Sony Rootkit was, and Warden came close to being).<BR/><BR/>For what it's worth, it creates an additional hurdle for Spore's success as a game - a difficult endeavor anyway. The first level is that it be desirable to enough people to be purchased - enough being "profitable". And the fact it's going to have this, especially given the bad image DRM's received via Sony's use of it, will move a lot of those with borderline views to another game instead.<BR/><BR/>If in addition the game's protection is a significant burden on its players, it's doomed. My suspicion is that this will be the case. At a minimum there'll be the not-inconsiderable number of players who'll have more than one computer on which they want to play. DRM will say, "no," at which these key voices will return the favor. Just my opinion, of course.Anonymousnoreply@blogger.com